We do! City of Heroes/City of Villains now has an official Myspace and our friends list keeps growing!
A new Paragon Times article is published today. “A City Remembers” by guest reporter UnSub looks back at the past 3 years of City of Heroes.
School's out! Father’s Day! Positron’s birthday! So many reasons to celebrate! Yes, Heroes and Villains, the time has come again. Roughly twice a year we turn up the dial and invite players to rack up XP at double the normal rate. Coming soon, Hero and Villain characters will receive double the XP, Influence and Infamy for all of their accomplishments in the game.
Double XP Event Timing:
Start: Friday, June 15th at 8:59am PST / 11:59am EST
Finish: Sunday, June 17th, 8:59pm PST / 11:59pm EST
If you have a friend who wants to join in the fun but hasn’t played before, send them a free 10 day trial and earn free game time through the Referral Program!
The event begins Friday, June 15th! Take advantage of this opportunity to level up your favorite heroes and villains twice as quickly as normal. Good luck and have fun!
We want to remind everyone that the coming Top Cow comic, issue #20 will be the final City of Heroes comic from Top Cow. If you are interested in receiving this issue, sign-up for the comic will be available through May 31st through the PlayNC Account Management web page.
We are pleased to present issues 17 & 18 of the Top Cow City of Heroes comic as free PDFs.
Issue 9: Breakthrough, the recent major free expansion to City of Heroes and City of Villains, added the robust Invention System to heroes and villains. MMORPG has the first look at an exclusive tutorial demonstrating the ins and outs of the new Invention System, including an overview of Salvage, Recipes, Inventions, and the Consignment Markets.
Since the release of Issue 9 Breakthrough, the folks at Boomtown have been playing out their brilliant genius and mad scientist fantasies. They are thrilled with the Invention system:
"The developers at Cryptic have created a brilliant system that fits on top of the existing game. You don't need ever to bother with inventions if you don't want to - you'll still be just as cool as you used to be, the real difference won't be felt till later the higher levels anyway. But if you do dig into the system, you'll get a new flood of options that will make any hero/villain player happy."
Read the full review here.
City of Heroes Issue 9 Breakthrough contains several new emotes for you to use in the game to express yourself. Whether you like to role-play, taunt others in PVP, or simply be the spotlight of Pocket D, these new emotes will help you shine! New emotes include: cellphone, crouch, drum, fishing, flippingcoin, waiting, wounded, several poses for flight, and more!
For the full list of emotes available in City of Heroes and City of Heroes, check out our Emote Guide here.
NCsoft will be visiting three consumer conventions this summer, renewing our presence at Comic Con in San Diego (July 25-29), Gen Con in Indianapolis (August 16-19) and PAX in Seattle (August 24-26) with a selection of our online product lineup for you to try out, giveaways and maybe even some surprises along the way. Come see us in July and August!
Get involved with Super Powered Action and Adventure now! We are pleased to announce that MMORPG.com is now offering a 14 day free trial of both City of Heroes and City of Villains.
Create your own Hero! Become an infamous Villain!
With the launch of the latest free expansion, Issue 9: Breakthrough, it is an exciting time to be playing! Tell your friends to take advantage of this offer today!
Visit MMORPG.com for complete details and instructions.
Have you played City of Heroes or City of Villains previously? Do you follow the game but are not subscribed? Are you interested to check out the new free expansion, Issue 9? Well now you can!
The Paragon Times covers Statesman’s Task Force.
We are thrilled to announce the release of Issue 9: Breakthrough, for City of Heroes and City of Villains!
Three years. For some on the Development Team, the amount of change over that time has evolved the game to bear only a slight resemblance to its original form. In just the past 12 months we’ve published three major updates: Issues 7, 8, and now 9 (coming very soon). Seven and Eight added a ton to the game in terms of content for players to chew through, and now Issue 9: Breakthrough adds a completely new spin on things with the Invention System.
Now, new players get to see the fruits of years of hard work right away. They experience a game that has always had Inventions, Consignment Markets, the Rogue Isles, Supergroup Bases, Mayhem/Safeguard missions, Striga, Croatoa, Arenas, Badges, and everything added to the game since launch. We are certainly not done yet and look forward to the rich promise the future holds!
But let’s not forget the present. Issue 9: Breakthrough is probably the biggest “change” made to the game yet! We think it’s a dramatic change for the better. Adding in the Invention system was a daunting task. It needed to be a system that integrated smoothly into a three year old game and appealed to our current class of players. Based on your feedback, it sure feels like a success on both counts. The Invention system makes characters stronger, more diverse, and adds a whole new level of excitement to the game. We’ve had many players urging us to put out Issue 9 onto the live servers, bugs and all, because the game they were playing on the Training Room was more fun and engaging than the current live version of the game. Higher compliments could not be made.
What’s old is new again, and that’s exactly what the team wanted the Invention System to do. Defeating your foes never felt as satisfying as when you get a great Recipe off them, something you need for your character or something that you can sell for big Influence on the Consignment Market.
Statesman’s Task Force is also a great addition, as it allows a lot of things that players had asked for, like Heroes getting a Mayhem-style mission. In addition, it nicely wraps up some storylines from City of Villains, like learning the true purpose of the big web-array in Grandville. That and who doesn’t like getting to throw down with the elite of Arachnos? Great fun!
When we turn our eyes to the future we see some pretty awesome stuff coming together. New costumes, new temp powers and new inventions. A villain group returns with a dramatic change that will shake the very foundation of Paragon City and the Rogue Isles. An old friend returns as an enemy. Enemies will become friends. Issue 10 and beyond is really shaping up nicely!
But most of all we want to thank you, the community, the players and our customers. Without you there would be no City of Heroes or City of Villains. Your comments, support and testing have made Issue 9 one of the best yet! Everyone here at the Development Team wants very much to deliver more of what you all want out of the “City of” games in the next year, and beyond.
~ Lighthouse on behalf of the City of Heroes / Villains Development Team
April 28th, 2007
Three years ago City of Heroes exploded into the Online Gaming scene! Countless hours and many thousands of players later it is still going strong!